Plutonians : Elevator Pitch lite

Plutonians
2 min readDec 29, 2021

First Iteration

Plutonians is a forthcoming Metaverse (VR + NFT) space strategy game that blends elements of strategy RPG (Homeworld), shooter action (Escape Velocity), multiplayer PvE (Destiny style raids), and social alternate reality games (Discord, VR Chat, etc). Building on the promise of openness and in the spirit of the expectations the Metaverse has brought with it, the game is web3 enabled, allowing players to own, swap, and trade their in-game items in a meaningful way. In pragmatic terms, the game is built from the ground up as a JSON-RPC standard with world building tools Hammer (asset editor), Forge (world builder), and Anvil (story builder) which enables players and indie game devs alike to get involved creating their own expansion packs for fun (or profit). In this way we leave the “Plutonians Expanded Universe” as free and open as the Metaverse demands.

Gameplay will be interwoven with blockchain. For example, space travel will be facilitated by literally burning the fuel tokens ($PU238). The bigger your ship, the more tokens it will require to move around but also the more you can carry, unlocking larger transport missions etc. In terms of destination screens, at first the focus would be to a simple webXR interface to the main JSON-RPC gameplay engine which would run on mobile and desktop. This is the foundational game interface upon which others can be built.

Second Iteration

The goal for second iteration (2022) would be to compliment and upgrade the WebXR experience with an Unreal Engine 5 version for a higher quality experience.

Also, building on player and user feedback we receive we can integrate more advanced gameplay options into the core game engine and JSON-RPC endpoints to expand the storytelling capability and user interaction within the game. Encrypted interstellar communication between ships for example could be added at this point using the players own web3 public key to encrypt and sign messages to other players and coordinate trade and cooperative gameplay. An in-game economy including micro markets could also be added.

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